
- #MAINTENANCE FOR MAC OS X 10.6 MAC OS#
- #MAINTENANCE FOR MAC OS X 10.6 INSTALL#
- #MAINTENANCE FOR MAC OS X 10.6 SIMULATOR#
#MAINTENANCE FOR MAC OS X 10.6 INSTALL#
Used the software DVD to install to the 2013 iMac. Used the internet to share a optical drive with an older Mac.For example, Adobe has downloads for most of its legacy products. Checked with the software company's website to see if a downloadable installer was now available.To install on my 2013 iMac (which does not have an optical drive), I used one of the following solutions. This software original was in the form of DVD's. However before attempting to use a virtual machine, have you considered installing the crucial software on the 2015 MacBook Air? Most of the software I used, which worked with Snow Leopard, still works with High Sierra. It might be possible to boot the external drive using a Virtual Box machine running on a 2015 MacBook Air.
#MAINTENANCE FOR MAC OS X 10.6 MAC OS#
However, since the debugger GUI relies on GTK+, and that isn't installed by default on Mac OS X, you want to disable it (GTK+ is another can of worms you don't want to deal with).You should not be able to boot the Snow Leopard stored on external drive using 2015 MacBook Air. Please note that I added -disable-debugger-gui because it is enabled by default if you choose to enable the debugger. I like to configure Bochs with the debugger (for OS development) and I like to install it into my home directory (in case I want to delete it). I could never get the SDL library from to work correctly, so I used Homebrew - to install it: brew install sdl That said, you should be able to compile with SDL support with a little tweaking.


This could be your chance to help an open source project: īTW, the Bochs team doesn't use Mac OS X and probably won't be fixing this issue. Apple is deprecating it and you won't be able to compile applications in 64-bit with it (the default for Mac OS X). Noteįorget about attempting to compile with Carbon. Bochs can be a little temperamental to install, even on Linux. I was finally able to accomplish this myself, but it took a little more work than I expected. I./iodev -I././iodev -I./instrument/stubs -I././instrument/stubs -pipe -O3 -isysroot /Developer/SDKs/MacOSX10.6.sdk -framework Carbon -fomit-frame-pointer -finline-functions -falign-loops=16 -falign-jumps=16 -falign-functions=16 -falign-labels=16 -falign-loops-max-skip=15 -falign-jumps-max-skip=15 -fprefetch-loop-arrays -fpascal-strings -fno-common -Wno-four-char-constants -Wno-unknown-pragmas -Dmacintosh -D_FILE_OFFSET_BITS=64 -D_LARGE_FILES -o carbon.oĬ:154: warning: non-local variable ‘ last_screen_state’ uses anonymous typeĬ:154: warning: non-local variable ‘ screen_state’ uses anonymous typeĬ:163: error: ‘CIconHandle’ does not name a typeĬ: In function ‘OSStatus CEvtHandleWindowBackdropUpdate(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*)’:Ĭ:278: error: ‘GetWindowPortBounds’ was not declared in this scopeĬ:279: error: ‘BackColor’ was not declared in this scopeĬ:280: error: ‘EraseRect’ was not declared in this scope it fails when it comes to compiling the carbon-based gui for bochs: g++ -c -I. (-framework Carbon is included as a parameter to g++) then I installed the latest XCode from the SnowLeopard CD and compiled against the 10.6 SDK withot changing nothing but the isysroot flag to point to the 10.6 instead of 10.5 now the compiler has problems to find some carbon headers.Unfortunatley, it was not running under Snow Leopard. I was successfully able to compile against the 10.5 SDK.I compile with make on the shell stanard build process coming with the bochs sources.Leopard worked fine for me but under Snow Leopard I get alot of problems related to the Carbon library.
#MAINTENANCE FOR MAC OS X 10.6 SIMULATOR#
Was someone able to compile the Bochs simulator under Snow Leopard.
